2010 IEEE International Conference on Computational Intelligence for Measurement Systems and Applications (CIMSA 2010) September 6-9, 2010, Taranto, Italy, http://cimsa.ieee-ims.org/
Posted: 2010-08-24
The 2010 IEEE International Conference on Computational Intelligence
for Measurement Systems and Applications will be held from September
6-9 in Taranto, Italy. The conference will bring together scholars,
researchers, professors and any other professional, along with
invited keynote speakers in order to catalyze discussion on the
development of ideas and intellectual issues about all aspects of
computational intelligence technologies for measurement systems and
the related applications.
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Selected Article from IEEE Transactions on Neural Networks
Posted: 2010-07-31
Regularized Negative Correlation Learning for Neural Network Ensembles
, by H. Chen and X. Yao, IEEE Transactions on Neural Networks, Vol. 20, No. 12, December 2009, pp. 1962-1979.
Digital Object Identifier: 10.1109/TNN.2009.2034144
URL: http://ieeexplore.ieee.org/stamp/stamp.jsp?tp= &arnumber=5337957
"Negative correlation learning (NCL) is analyzed to reveal that the
training of NCL corresponds to training the entire ensemble as a
single learning machine that only minimizes the MSE without
regularization. This analysis explains the reason why NCL is prone to
overfitting the noise in the training set." ...
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The Day the Game Came Alive: Virtual Worlds and an Origin of Artificial Life by Bruce Damer, Contact Consortium and DigitalSpace, USA Complete talk available at http://vimeo.com/channels/cig2010#14390468
From Keynote Speech at the 2010 IEEE International Conference on Computational Intelligence and Games, August 18-21, 2010, Copenhagen, Denmark
Posted: 2010-09-02
Summary: After decades of developing and dreaming in the field of Artificial Life, fundamental breakthroughs in computational complexity and laboratory chemical simulation hold forth the promise that virtual worlds may become the proving grounds for an authentic artificial proto-biosystem. Early self-organization and complex phenomena within game spaces and virtual worlds suggest what form this profound new emergence might take.
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